Alpha warning
- Assume that you’ll have to redo all your settings when upgrading from this version
- e.g.: Going from
1.0.0-alpha01to [1.0.0-alpha02or1.0.0-beta01or1.0.0] will result in config loss- There could be connection issues when connecting with different versions
- Expect some bugs
Downloads
These aren’t available on the app stores nor the website
Android and Desktop: This version is compatible with
0.x.xbut not with versions prior to1.0.0-alpha08
In order to connect
All devices need to be on the same alpha version
All devices need to be on the same alpha version
All devices need to be on the same alpha version
iOS
iOS: You need to connect to devices that also use
1.x.x. e.g: Connecting to a PC running0.x.xwon’t work.
Android
Windows
macOS
Linux
Changelog
1.0.0-alpha09 (2026-06-04)
- (Early access fix) Fixed a crash that could occur on the home screen (
IllegalArgumentException: Key "XXXX-XXXX" was already used.)
Windows
- (Early access fix) Tries to fix a crash due to the Tray component
Android
- Made it possible to configure the tone generation used to workaround an issue on Xiaomi devices
- (Early access fix) Fixed a crash occurring when coming back after the app auto-stopped the audio media capture
iOS
- (Early access fix) Removed the Compatibility mode as it’s not relevent on iOS
- (Early access fix) Fixed a crash occurring in the crash reporter

1.0.0-alpha08 (2026-05-29)
Changes since 1.0.0-alpha07
- Added a Capabilities section to devices/connections. For example, if you’re using AudioRelay to broadcast audio to a large group of people, you can prevent them from sending audio to your broadcasting device.
- Fixed playback not resuming after a period of silence on Xaomi devices. On those devices, the app will now regularly play some silence tone. An option is available to disable that. Reported as #1, #2
- By default, the connections from 0.x.x devices are rejected. That’s because they don’t use a certificate which prevent them from being authenticated. There’s an option to accept them if necessary. Related to this
- Added a way to set an audio config as the default
- Sprinkled a few explanations around attaching an app store purchase to an AudioRelay account
- (Early access fix) Fixed the app stopping its playback if a single received packet was malformed/unexpected
- (Early access fix) Brought back audio retransmission on packet loss
- (Early access fix) Fixed discovery of 0.x.x devices failing
- (Early access fix) Fixed sending audio from mobile lasting 30 seconds instead of 1 hour in the free version
- (Early access fix) Use IP addresses instead of hostnames in priority. To prevent issues such as this
- You can accept or deny a new connection from its connection details screen
- Fixed some memory leaks
Linux
- Made the tray-related dependencies optional so that the app doesn’t crash if they’re missing. Bug report
- Removed most dependencies marked as required from the
debfile. To prevent future issues such as #1, #2
iOS
- The app asks for the record permission
- The app shows a warning when LAN discovery is denied
- Fixed a crash occurring after an audio interruption
Android
- The audio media capture will now stay alive for a few minutes after the last audio stream stops. That way, you don’t need to accept permissions for it when you reconnect after a short-while. There’s also a setting to keep it alive as long as the Android is hosting
- (Early access fix) Fixed some settings from 0.x.x not being migrated
- (Early access fix) Fix not being to share logs
- The UI will potentially be more responsive. (A wide-spread bug prevented the app from getting optimized during compilation).
Previous versions
1.0.0-alpha08: Fixes, better transition from 0.x.x
1.0.0-alpha07: Early access fixes, UI update
1.0.0-alpha06: Fixed crashes
1.0.0-alpha05: Early access fixes
1.0.0-alpha04: Early access fixes
1.0.0-alpha03: First iOS version
1.0.0-alpha01: Listen from multiple devices, require connection approval, audio settings on desktop, premium on desktop, linux ARM
Known issues
General
- The translations aren’t up to date
- The docs aren’t up to date
Android
- Audio Media Capture options appear on Android < 10 devices. They shouldn’t as they’re not compatible
iOS
- Missing device-wide audio capture
- Missing the equivalent to Android’s playback notifications
Limitations
- You can’t have multiple audio streams that send audio to AudioRelay’s virtual mic
Notes
- Sharing Android’s audio won’t work for every app, check the compatibility here
- Prices are increasing for the 1.0.0 release. For the early bird price, purchase premium from the 0.x.x version or, use the coupon
EARLYACCESS2025on the web for the monthly or lifetime purchases. - The main site doesn’t link to these pages for now:
Feedback
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