1.0.0-alpha05: Early access fixes

:warning: This is an old version, please check the latest releases.

Changelog

1.0.0-alpha05 (2026-01-02)

  • Added an option to make your device undiscoverable (you’ll need to connect manually)
  • Changes around network interfaces:
    • Use the new Connect split button to choose which IP to connect to
    • Audio packets (sent via UDP) will use the same network interface as the initial TCP connection
    • Show the name of network interfaces next to the IP addresses on the home screen
  • Your previous position is restored when going back between pages
  • The app shows why an audio stream got disabled (Due to premium features, interruption by another app, etc.)
  • (Early access) Switched zeroconf implementation to use system services (e.g.: Bonjour on iOS/macOS, avahi on Linux)
  • (Early access) Added empty screens on disconnections

iOS

  • Fixed some crashes
  • Respond to audio routing changes (e.g.: Stop playing when disconnecting a Bluetooth headset)

Android

  • (Early access) Fixed previous lifetime purchases not restored
  • (Early access) Show a warning when audio exclusivity fails
  • (Early access) Disable audio streams instead removing them when another app gets audio exclusivity

Windows

  • Display IP addresses from link-local network interfaces
  • (Early access) Fixed audio capture not stopping
  • (Early access) Fixed getting logged out on app restarts
  • (Early access) Added a Premium page

Previous versions

1.0.0-alpha04: Early access fixes
1.0.0-alpha03: First iOS version
1.0.0-alpha01: Listen from multiple devices, require connection approval, audio settings on desktop, premium on desktop, linux ARM

Known issues

General

  • Most translations are out of date
  • There’s now a legacy network protocol (used by 0.x.x) and a new one. It’s not clearly surfaced in the UI
  • The documentation isn’t up to date

iOS

  • Missing device-wide audio capture
  • Missing the equivalent to Android’s playback notifications

Limitations

  • You can’t have multiple audio streams that send audio to AudioRelay’s virtual mic

Notes

  • Sharing Android’s audio won’t work for every app, check the compatibility here
  • Prices are increasing for the 1.0.0 release. For the early bird price, purchase premium from the 0.x.x version or, use the coupon EARLYACCESS2025 on the web for the monthly or lifetime purchases.
  • The main site doesn’t link to these pages for now:

Feedback

Hello! The iOS Testflight beta still seems to be in 1.0.0-alpha04. Could you look into this please?

I’m unable to run a 1.0.0-alpha05 on windows 11
1.0.0-alpha04 worked fine
I tried uninstalling and reinstalling also didn’t help
It never launches, not even visible in task manager

Was able to fix it be uninstalling MSVCP140D.dll


No audio source is being found, dynamic selection also isn’t working

Also turning off my screen on iOS disconnects me from my pc
once i turn it back on, connection returns

Would you mind checking alpha06 in regards to the audio devices not appearing?

If it works, do you still get disconnected on iOS now that there’s audio being played?

1 Like

Hi, that’s strange. When I install the app through TestFlight, I see 1.0.0-alpha06 (worked with alpha05 too) on the Home screen and the Settings screen.

If you check now, do you see 1.0.0 (Build 10) on the TestFlight page?

Both of the bugs have been fixed for me, thank you!

1 Like