AudioRelay 0.23

:warning: This is an old version, please check the latest releases.

Changelog

For changes between 0.12 to 0.21, see this post AudioRelay 0.21 (Windows, macOS, Linux, Android).
It mainly added

  • Android to PC streaming
  • PC to PC streaming
  • Linux and macOS versions

0.23.1

Android

  • Added: Allow changing the output device from the notification (Android 11+ only)
  • UI: Moved the “connect by address” feature to the server tab (It was available via the toolbar’s menu)
  • Fixed: Correctly decode audio data when the server switches from a mono to a stereo device
    • For example, if you started a stream while “MacBook Pro Microphone” is selected but then switched to BlackHole, you’d hear a horrible mess
  • Fixed: The options to continue playing during phones works on Android 12+
    • The READ_PHONE_STATE is necessary

Desktop

  • UI: Translated the app in a few languages
  • UI: Added some info about the Server and Player screens
  • Fixed: The installer properly deletes dlls from the 0.12 version
    • This issue prevented the app from using audio compression via Opus
  • Fixed: Display the correct error message when there’s an issue while using an audio device
  • Fixed: Don’t crash when multiple audio devices have the same name
  • Fixed: If you don’t hear any sound from Windows, try to disable EventSync in the app’s settings

Notes

  • Sharing Android’s audio won’t work for every app, check the compatibility here
  • There’s a soft-limit of 1 hour for connections to a non-premium Android server. You can simply reconnect when you’re reaching the limit.
  • Desktop to Desktop could require a paid license in the future
  • These builds will expire in a few months

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Downloads

:warning: This is an old version, please check the latest releases.

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