AudioRelay 1.0.0-alpha01

:warning: Alpha warning

  • Assume that you’ll have to redo all your settings when upgrading from this version
    • e.g.: Going from 1.0.0-alpha01 to [1.0.0-alpha02 or 1.0.0-beta01 or 1.0.0] will result in config loss
  • Expect some bugs
  • Some pages aren’t fully implemented

Downloads

These aren’t available on the Play Store nor the website

Android

Windows

macOS

Linux

If the deb complains about libflac8, use the archive for now

Changelog

1.0.0-alpha02 (2025-06-10)

Windows

  • Fixed a crash on app startup affecting Windows 11

1.0.0-alpha01 (2025-06-10)

  • Receive audio from multiple devices at the same time (premium)
    • (Older versions could already send audio to multiple devices (premium))
  • Audio settings are now available on desktop (audio quality, buffer size etc.)
  • You can remotely change audio settings and audio devices

Security

  • New connections require an approval
  • :warning:To stay compatible with versions 0.x.x, their connections don’t require an approval. You can reject these connections from the “Hosting” page.

Simplified connections

  • Combined the player and server pages into one
  • You connect devices from either side. Each one can act as a server or aclient, it doesn’t
    matter. You use audio stream to decide whether to send or receive audio

Introducing audio streams

  • Connections can start “Sender” or “Receiver” audio streams
  • Each audio stream can choose the audio devices it uses, independent of the others
  • Each audio stream can have independent audio settings
  • The app persists your audio stream setups, so you just need to reconnect from either device to restore your last config

Premium on desktop

  • You can purchase premium from the web
  • If you already have premium, you can attach it to your account
    • Log in the mobile app, go to the premium screen and click restore

Others

  • You can change the default ports
  • You can specify ports when connecting manually, for example:192.168.1.1:29150
  • The app switches to dynamic ports if the default or custom ones are blocked
  • The app should display more accurate network latency

Android

  • Auto stop the server when there are no connections for a while
  • Requires Android 23+

Linux

  • Available for ARM
  • Fix a crash due to missing fonts

Known issues

  • Most translations are out of date
  • Some screens are missing
    • Premium screen on desktop
    • The disconnected screens of connections
  • Microphone permissions requests are a bit hidden
  • On Android, you need to manually stop the audio sharing (media capture), even after disconnecting
  • It’s currently tedious to have to create 1 config for each of your audio device
    • And it’s not clear that you need to create them in the first place
  • There’s now a legacy network protocol (used by 0.x.x) and a new one. It’s not clearly surfaced in the UI
  • The documentation isn’t up to date

Limitations

  • You can’t have multiple audio streams that send audio to AudioRelay’s virtual mic

Notes

  • Sharing Android’s audio won’t work for every app, check the compatibility here
  • Prices are increasing for the 1.0.0 release. For the early bird price, purchase premium from the 0.x.x version or, use the coupon EARLYACCESS2025 on the web for the monthly or lifetime purchases.
  • The main site doesn’t link to these pages for now:

Feedback

1 Like

Uploaded 1.0.0-alpha02 for Windows to fix a crash