macOS version

If you want to receive alerts about early versions, join the @macos-users group.

Definitely, would be so good to get AudioRelay on macOS since there isn’t any software that can provide very very small latency and good quality like yours. On windows it works great but it would be good if we could get macos version :blush:. If you will work on it, I can be tester.

Hello @macos-users,

I’m releasing a work in progress version for mac, feel free to try it :+1:

Download

Requirements

64-bit OS.

Instructions

The app can’t directly listen to the output of your device like on Windows. Only input devices are accessible.
You’ll need to install a 3rd party component that can route the audio output to a fake input.

1. Install 3rd party component

These two work OK:

Blackhole (Free, open source)
VB-Cable (Free, donations welcome)

They create a virtual output device that other apps can play audio to, and a virtual input device that AudioRelay can listen to.

2. AudioRelay

In the desktop app, click on the choose button and select one of the device mentioned above.

3. Audio MIDI Setup

3.1 Listen on phone only

  • Launch Audio MIDI Setup (via spotlight for example).
  • Select the 3rd party component
  • Right click on it, then click on Use This Device For Sound Output
  • Connect your phone to the server
  • You should now hear your mac’s audio on your phone

3.2 Listen on both the mac and phone

  • Launch Audio MIDI Setup (via spotlight for example).
  • Click on the + sign in the lower left corner
  • Click on Create Multi-Output device
  • Click on this new device
  • Right click on it, then click on Use This Device For Sound Output
  • In the right pane, check the 3rd party component and the other device (e.g: MacBook Pro Speakers)
  • Connect your phone to the server
  • You should now hear your mac’s audio on your phone